Sunday, August 31, 2014

100% funded!

Gentlemen and ladies, we did it!


Thank you to our 221 funders, to everyone who wrote wonderful comments, to everyone who shared our campaign, and to everyone who helped make Nocturion happen!

It is now my pleasure to officially announce that Nocturion will go live by the end of September! Thanks to indiegogo's flexible funding option, we have already been putting your contributions to work and are getting closer to the finish line by the day.

We are also very excited to announce that we have a new member on our game design team! More details to come soon!

Thank you all again! 

But we still have 8 days to go... on to the stretch goals!



Saturday, August 30, 2014

Nocturion World

An overview of the Nocturion world map. Still a work in progress, but you can see all the different areas your character will be able to explore.


AND... our crowdfunding campaign has reached 96%!

We have less than 9 days to go! 
Let's make Nocturion happen together! http://igg.me/p/718835/x/6745359

Thursday, August 21, 2014

Nocturion in the news!

Listen to Nocturion's Lead Game Developer and Designer!

Crowdfunding Cast Episode 039 is a podcast interview with our very own Konstantinos Manos (a.k.a. Kevorque), Nocturion's Lead Game Developer and Designer.

http://crowdfundingcast.tk/?p=153

Read all about it!

Nocturion wants Halifax in the game | The Chronicle Herald

http://www.herald.ca/business/1230616-nocturion-wants-halifax-in-the-game





Tuesday, August 19, 2014

We can see the light!

We've reached over 50% of our funding goal with 20 days to go!

Thank you for your contributions! Let's do this!

Nocturion's Indiegogo Campaign: http://igg.me/p/718835/x/6745359



Wednesday, August 13, 2014

First Game Animations on Nocturion's YouTube Channel

As funds from our indiegogo campaign come in, our game can progress faster!

New animations are being created. You can check out the Dragon's Spire, Lumber Mill, and Farm animations before launch on Nocturion's  YouTube Channel.





Monday, August 11, 2014

Saturday, August 9, 2014

Screen Shot Saturday

We're making great progress thanks to your help (via http://igg.me/p/718835/x/6745359)!

In honor of #screenshotsaturday, let me give you a taste of what's to come!

Nocturion Interface
Pet Arena
Dungeon Map

Tuesday, August 5, 2014

Unique companion only for Indiegogo contributors

Allow me to introduce you to your new companion! 
Only available through this Indiegogo campaign when you choose the Baronet,ViscountBaronEarlDukeGrand Duke, and Prince perks.

Monday, August 4, 2014

Nocturion's Indiegogo campaign goes live

Gentlemen and ladies, the summer is nearing its end... but we're not ready!

We need your help.

Today, Nocturion's Indiegogo crowd-funding campaign went live. If you've been following Nocturion's progress (via FacebookTwitterblog), you'll have seen that we've been slowly creating graphics, writing lore, and planning... lots and lots of planning. We would love to have the game ready this Summer, but covering the cost ourselves is challenging.

Through this campaign, we hope to cover the initial costs of the game. This includes graphics and servers... not salaries and marketing.

We've come up with some perks that we hope will entice you to contribute and become a part of Nocturion.

We'll also add surprises along the way, so keep checking in!

If you can't make a contribution at this time, you can still be part of the Nocturion game community. In the past, we've found that our players are the best publicists. Please share our campaign with your friends and follow us on Facebook, Twitter and Nocturion's blog for updates and game secrets!

"When you play, you become part of a game community where there is no hierarchy between developers and players. Every opinion matters because making an exceptional strategy game is the goal over everything else.."- Konstantinos Manos (a.k.a. Kevorque), Game Designer & Developer